We're here at NVIDIA's GPU technology conference here in San Jose, California and CEO Jen-Hsun Huang just let loose that his company plans to put Kepler in the cloud. To make it happen, the company has created a virtualized Kepler GPU tech, called VGX, so that no physical connections are needed to render and stream graphics to remote locations. So, as Citrix brought CPU virtualization to put your work desktop on the device of your choosing, NVIDIA has put the power of Kepler into everything from iPads to netbooks and mobile phones.
While the virtualized GPU has application in an enterprise setting, it also, naturally, can put some serious gaming power in the cloud, too. Fear not, for Jen-Hsun's crew has created GeForce GRID technology that leverages Kepler's cloud capabilities to augment online gaming services like Gaikai by greatly reducing input latency by up to 30ms. Naturally, NVIDIA's not spilling the secret sauce that makes it happen, but you can read all about the new technology at the PR and source below.
Sean Buckley contributed to this post.
NVIDIA CEO Jen-Hsun Huang announces cloud-based, virtualized Kepler GPU technology and GeForce GRID gaming platform originally appeared on Engadget on Tue, 15 May 2012 14:31:00 EDT. Please see our terms for use of feeds.
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